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AI Insights · Timothy · October 2021

Top 5 Waifu Games Performance in Italy Q3 2021

In Q3 2021, the top 5 waifu games on a unified platform in Italy showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals the trends.

Top 5 Waifu Games Performance in Italy Q3 2021

In the third quarter of 2021, the top 5 waifu games on a unified platform in Italy showcased diverse performance metrics. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.

KonoSuba: Fantastic Days from Sesisoft saw a significant surge in weekly downloads, starting strong with approximately 25.8K in mid-August and gradually decreasing to about 2.5K by the end of September. Revenue peaked early with around $8.1K in the week of August 23, followed by a decline to roughly $1.9K by the last week of September. Active users also mirrored this trend, peaking at 22.1K in late August and dropping to 8.3K by the end of the quarter.

Honkai Impact 3rd by COGNOSPHERE PTE. LTD. maintained a steady revenue stream, reaching a high of $23.3K in mid-August before settling at around $7.8K by the end of September. Downloads fluctuated, peaking at 3.6K in mid-August and dropping to 914 by the end of the quarter. Active users saw a peak of 13.7K in mid-August and then a decline to 8.7K in late September.

ISEKAI: Demon Waifu from Renascence Games showed a varied performance in revenue, starting at $528 in early July and peaking at $1.9K in early August, before settling around $1.2K in late September. Downloads were highest at 2.1K in early July, gradually decreasing to 254 by the end of September. Active users followed a similar trend, peaking at 3.5K in early August and dropping to 1.9K by the end of the quarter.

Idle Angels: Goddess' Warfare by Neorigin Games Global experienced a peak in revenue of around $2K in mid-August, before declining to $741 by the end of September. Weekly downloads were highest at 784 in late August, decreasing to 155 by the end of the quarter. Active users saw a high of 1.4K in late August and declined to 769 by the end of September.

Sword Master Story from Super Planet had a relatively lower performance in terms of revenue, peaking at $938 in mid-July and dropping to $389 by the end of September. Downloads were minimal, peaking at 256 in early July and decreasing to 27 by the end of the quarter. Active users showed a steady decline from 1K in late June to 319 by the end of September.

These insights are derived from Sensor Tower, where you can find more detailed data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021